720: Resident Evil (2026)
The Walking Dead 'CastSeptember 26, 202601:44:15119.3 MB

720: Resident Evil (2026)

The Resident Evil film series has a spotty reputation at best. Forget about all that, because this latest iteration has Ron Anderson (aka Austin Abrams) in it! And also, it’s directed by visionary new horror director Zach Cregger (Barbarian, Weapons), who’s never even seen any of the other RE movies, but loves the games, and it really shows. Whether you’re a Resident Evil fan or just like a thrilling, fun, and surprisingly funny action horror movie, special guest Rima and I highly recommend checking this one out, and then come back and listen to us geek out about it.

Next up: TWD S7E3 “The Cell”, with Jason, Lucy, and special guest Randy. Let us know your thoughts!


Enjoying the rewatch? You can show support and get ad-free episodes and a bunch of other cool stuff: patreon.com/jasoncabassi


Check out my (Jason’s) other podcast, Wax Episodic, where friends and I cover our favorite current shows, like:

  • Lanterns, the prestige TV-meets-comics, gritty, small-town crime show featuring galactic space cops. Covered by me, Kirk, and Jim.
  • Severance, the mysterious, mind-bending, amusingly strange Apple TV workplace thriller about identity, memory, and corporate control. Covered by me and Karen. (!)
  • Fallout, the crazy, funny, retro-futuristic post-apocalyptic series on Amazon Prime Video. Covered by me, Kara, and Kasi.
  • Pluribus, the Twilight-Zoney Apple TV show from Breaking Bad creator Vince Gilligan, covered by me and Karen.
  • It: Welcome to Derry, the horrific HBO series, prequel to the recent It movies based on the Stephen King book. Covered by me and Shawn of Strange Indeed.
  • Alien: Earth, the heady, gross-out FX/Hulu sci-fi series based on the Alien movies. Covered by me, Randy, and Kara.
  • Available wherever you get podcasts, or at waxepisodic.com

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Thank you!

[00:00:00] Hmm? Ah! Hmm. Podcastica! Oh my god. Oh my god! Oh my god!

[00:01:29] Hey Zenheads, welcome to the podcast, I'm Jason. And I'm Rima. Rima! And this is Walking Dead Cast Episode 720. And this episode we're covering the new Resident Evil movie in theaters now. Yeah, the movie that was directed by Zach Krager, co-written by Zach Krager and Shea Hatton, and stars Austin Abrams, Paul Walterhauser, and Zach Cherry. Three dudes in shows that we've podcasted on. Yeah!

[00:01:59] What a great quinky dink and to see them all together. Yeah. So welcome to the podcast. It's been a while. I was so happy that you wanted to do this because you're like the only other... fan of Resident Evil that's as big a fan as I know. Oh yeah? Okay, yeah. Yeah, that's awesome, yeah. Right? You play the games, and yeah. Oh yeah, I mean I'm into it. I mean I certainly wouldn't compare myself to anyone as far as you know the fandom level,

[00:02:28] but um yeah, I absolutely love... Well if you think about like the podcast co-hosts, who else is as big a fan as us? Oh okay. You know, I don't guess so. I don't think so. But yeah, gosh, I've played the movies since you know my daughter was young, since I came out. You know, played them every weekend and you know, didn't buy a lot of video games. Video games have always been pretty expensive, but we used to rent them all the time. Oh cool. And that was a huge weekend event in our house. Yeah, whatever. Friday night.

[00:02:57] Well hold on, I wanted to go through our histories of the games and the movies. Oh okay. I'll hold that. But before we do, I just wanted to mention that a couple of announcements. So Widow's Bay is a show that's gotten a lot of buzz lately. Love it. And it's on Apple TV. It's great because it's funny and scary. And Karen turned me on to it. And so Karen and I are going to be doing a podcast on it. We're starting like a week from yesterday.

[00:03:25] Uh, so look out for that. We're going to be doing it on my podcast wax episodic where I cover a bunch of different shows, but also it will have its own podcast called everything's fine. A Widow's Bay podcast. And so I'm just excited to be talking with her about that because it's fun, you know? Yeah. And everything. And then another thing, uh, this is sort of, uh, might feel a bit like whiplash for people because we took a break for dead city, but we're taking another break soon here because

[00:03:54] crystal Lake is coming out. It's a Friday the 13th prequel on, on a peacock. It's a eight episode series. And so me and Nathan and Jamie are going to be podcasting on that. Cause they're like the two biggest horror fans, uh, especially those slasher movies. So this is, this is cool. It's a eight 24 starring Linda Cardellini. It's like kind of a paranoid seventies thriller. They say not just like a slasher thing. I'm sure it'll have more depth.

[00:04:22] It's shown by Brad, Caleb Kane, who did, who was one of the show runners of welcome to dairy. And, um, we're going to be covering Friday the 13th part one and two first, just to get into it and then into crystal Lake. So we'll have a one or we'll have two more episodes of the rewatch episodes, three and seven, uh, season seven, episode three and four. And then we'll be doing the Friday the 13th and then, uh, we'll get into crystal Lake. That'll be on this podcast, walking dead cast for four weeks. So it's eight episodes, but we're doing two at a time.

[00:04:52] So that's over four weeks. I know I just said a lot of stuff, but crystal lakes coming up. That's like the main thing. So big Halloween vibes in October with widows Bay and crystal Lake. Ready for the spooky vibes. That's for sure. And those, those are some great ones. I dug widows Bay so much. I'm dying to get back into a rewatch for that one, but there's so much, there's so much been, that's been coming out that it's like, it keeps getting like pushed to the side, but I'm like, I cannot wait to rewatch that again. Yeah.

[00:05:20] It's been a good amount of time to that's passing. Then it just got 14 Emmys and we're coming into Halloween. So I feel like people are ready to rewatch it and it'll be really fun to dive into the details and stuff on a podcast. Um, I mentioned, I mentioned it on lanterns cause I was going to do the same like spiel, you know, I've like, cause that's me and Kirk and, and Jim is like, all right, I want to announce something.

[00:05:46] Uh, you guys must've heard about this show, uh, uh, widows Bay. Right. And, and Kirk's like, yeah, I don't really like it. Oh no. I'm like, you just stepped on my announcement, buddy. That was funny. Oh, that's a bummer, but Hey, I'm, I'm thrilled. I, it deserves the podcast. It's so rich with detail that, you know, it's going to be so fun to dig in into those. So you guys will have a blast with that.

[00:06:11] It kind of feels a bit like it'll scratch a similar itch as, uh, Ash versus evil dead, where we just kind of laugh at the funny lines, but also get into the lore and everything. Yep. So that's the announcements before we get into resident evil. Yeah. I just wanted to chat a little bit about our history with the movies and the games. So I cut you off, but continue. Oh no, not at all. Not at all.

[00:06:36] Uh, so yeah, I mean, since, I mean, I couldn't tell you the exact year, but you know, I can probably tell you about how old my kid was. So we, you know, always, you know, going, going to the video store to rent the games. Cause again, we didn't, didn't buy the, buy a lot of games, but we, you know, we would rent them often and resident evil was definitely on the regular roster. And that was a big event in the household Friday night. Going back to when, do you remember the first one you really got into?

[00:07:07] I mean, resident evil, the first one, the very first one. And then, yeah, yeah. And then, but RE2 is probably my favorite of all of them. Yeah. And I thought they really did a great job at the remake too, so that I was really stoked whenever they, when they did that one, I thought it was just absolutely fabulous. Um, but yeah, going back all the way to the first one and it was a big event in the house, you know, big deal back in the day, going to the video game store, movie store.

[00:07:34] And, you know, they had video games too and, and renting a game for like three to five days. And there was a store called blockbuster kids. Yeah. Blockbuster family video, you know, pick one. Whatever your local, you know, was, and that was a big event. Get a pizza, get, uh, get resident evil and be up to like midnight, you know, playing, taking turns, you know, everybody kind of take their turns and here, here, I'm stuck on this fricking puzzle. You do it, you know, and handing it off.

[00:08:03] And, and then that was just like the weekend vibes. And, you know, my daughter to this day, you know, she's fully grown, uh, but we'll still to this day reference those weekends of some of the best times. And she is also like a fan herself. She plays the mom fact. She was just playing it earlier. I think watching the movie, uh, over this weekend, just, she's like, okay, when I got to go replay one of them. So she was in there playing it earlier. So she's a huge, she's finally grown and after where she plays on her own, it used to always be, we had to play for her. She's like, play the game, play the game. And we're like, you play.

[00:08:33] And she's like, no, super scared. So, yeah. And then like the movies, you know, um, some, some, you know, we're not great. They had some great entertainment, entertainment value and stuff, but I've seen all of those. And, um, you know, so yeah, big fan all around.

[00:08:53] I, uh, I was in college in the late nineties and busy and I took a break from video games. So, uh, or in the mid nineties, mid, mid to late. And so then when I, um, graduated and moved in with my two friends, Eric and Dan, you know, both those guys. Yep.

[00:09:18] And, uh, I was like, and Dan, uh, Eric had a PlayStation PlayStation. And I, I think that I had played like Nintendo entertainment system. So I was curious to see, uh, how things had advanced. Right. And he pops in resident evil two. And, you know, I was playing Mario and duck hunt and stuff like that. And mega man. And it was like sprite pixelated sprites, great games. But then I start playing resident evil two.

[00:09:47] And it sticks you right in the middle of a whole bunch of zombies and they eat you immediately. And you, the controls are really awkward, which is kind of a feature I think of those games, but because it's a horror movie and you're like, how the hell did I get out of this? But, um, then I, the, uh, it, they all just grabbed me and started chomping on me and blood spurts out and you go, ah, and then it says you have died and that's it. And I was like, what the fuck? What happened to Mario?

[00:10:14] You know, I already loved zombies. So I was transfixed and, uh, played the hell out of that game. I played through, you know, how it was a B scenario. And then you have to play B then a to see that version. And I just played it over and over again until I was just seeing, I remember being in a, uh, me and Dan used to go swim at night and we'd sit in the hot tub after. And I would just hear zombies in the distance.

[00:10:43] They were so on my mind. Oh, uh, so anyway, yeah, that was so good. And then I was just a fan ever since I played every mainline resident evil game. And, uh, the remake of one was incredible. It's still good to this day, even though it came out like 25 years ago now.

[00:11:04] And then, um, when the two came out that you mentioned, I was just so, uh, just blown away by how they redid the whole thing. And it was, you know, I was like, Oh, that's my, one of my favorite games there. Hope they don't ruin it. And it just supplanted the first one for me. It's my favorite, almost favorite zombie, anything aside from the walking dead. Mm hmm. Yeah. So good. I really love it, but I, I can't play it anymore. Like, like I've, I'm totally traumatized for Mr. X.

[00:11:33] So, you know, it's like loved it, but you know what? It's just going to stay over here. And burst through random burst through. Uh, and then, uh, nine came out this year. How did you like that one? I haven't got a chance to play it all the way through yet. I have been very bad with my gaming lately. Um, but I've seen a few clips here and there with my daughter and my daughter's played and, uh, it looks really, really cool.

[00:12:03] And she really loves it. So I'm like, okay, I'm stoked. I'm just, I've got to get off, off my lazy laziness with gaming. It's been bad this year. Well, whatever, I mean, you should be gaming more, but, um, like, it's good. You should. Yeah. I recommend it. And one of my favorite things about it, because one thing that bothered me about the resident evil games after a while is they stopped featuring zombies and had other kinds of enemies instead. And I like zombies, right?

[00:12:30] They had those creatures in number seven and they had the like possessed people in number four. So, uh, when the two remake came back, I was glad that the zombies are back. And then in nine there's zombies, but they're cool because they retain some behavioral ticks and, and, and, uh, like trace memories. So you'll see the Butler zombie, uh, sort of shambling down the hall.

[00:12:58] If you turn the lights off or turn the light on and he goes, lights out like that. Oh, that's great. And that's how you get them to come over. And then the zombie, uh, made that's in the bathroom. She's like rubbing blood all over the mirror going must clean. And then if she gets to you and grabs you, she'll just like rub your face really hard. Like that. Oh, that's great. It's pretty cool. I love that they can keep, kind of keep it fresh, but I'm like you.

[00:13:28] I love, I love the zombies more than anything. I don't always love, you know, the other things that they, that they imagine up, but I get that they, you know, try to be creative, try to keep it fresh, but that's definitely my favorites too. I want the, I want the zombies. Yeah. Uh, so yeah, we did some two player though. I think it was five and six. I think that they have some two player modes that, uh, we played, uh, this year. So I did, I did do that and that's fun. I was like, I've never, never did the Resident Evil two player before. So we did those for funsies. Yeah.

[00:13:57] I skipped five and six because I was like disenchanted that they went away from the horror and more towards the action. But since then a lot of people have said, well, the thing about five that's great is if you can play co-op with somebody cause it's really fun. So I need to get with Nico and go through that and find and see, um, Chris Redfield punching the boulder. Oh, heck yeah. It's that's worth it all right there. Yeah. It was fun. And then the movies.

[00:14:25] Uh, so I love, I love the games. It's one of my favorite gaming things of all time, as you can tell by the way I talk about it. And then the movie came along and the Resident Evil movie. And I thought, eh, it's okay. The one with the Michelle Rodriguez. And then number two came. These are all Paul Anderson directed Paul W. Anderson and not Paul Thomas Anderson. And, um, number two came out and I'm like, no, I'm not into this. So I didn't watch any of the other ones.

[00:14:54] I just didn't bother. I was like, this is not the Resident Evil that I like. And then, um, they came out with another director came out with what was it called? Welcome to Raccoon City or something. And they tried to recreate like the look of the game, but it just, I thought it sucked. And they made Leon into a dweeb or something. I didn't like it.

[00:15:21] And then they had a Netflix series that I watched the first two episodes and I was like, yeah, this is not Resident Evil at all. So for me, and I know for a lot of people, not everyone, but a lot of people, the movies, especially fans of the game, the movies have been disappointing. And so when I heard that Zach Greger, who did weapons, which is one of my favorite horror movies probably ever, uh, came out just last year, uh, was directing one and he was a fan.

[00:15:48] I was like, Oh my God, maybe there'll actually be a good Resident Evil movie. So did he make one? Did he make a good one? Let's tell people whether we think they should, uh, watch it before we get into the spoilery stuff. Do we recommend it or not? I do. Even if you're not, even if you know nothing about Resident Evil, if you just like horror movies, I think that you'll enjoy it. And my opinion, if you do like Resident Evil, you would also enjoy it.

[00:16:16] There's a lot of different opinions out there, which saddens me, but I feel like that's just the world today. Uh, fandoms get toxic and put out a lot of negativity and such, but, uh, yeah, I would a hundred percent. I mean, I get where, what they're saying, like, it's not totally out of left field, but I don't happen to agree. I thought it was awesome. I thought it was great. I was thoroughly entertained.

[00:16:41] It wasn't, I tried not to like, I knew it was going to be like a standalone or like, it wasn't going to have some of our favorite characters. So I was kind of like, Hmm, well then what are they going to do? So I tried to like, not get spoiled. Yeah, me too. I only watched the first trailers, but after that I stopped watching. Exactly. Yeah. So I was like, I just want to, I want to be surprised. And I had faith like you, whenever I learned that Craig was going to be doing it. Cause I really enjoyed barbarian and I thought weapons was great.

[00:17:09] I didn't watch until earlier this year when it hit streaming. Um, and I was like, wow, that was, that was quite unique. I'm intrigued. And I like this guy's, uh, method of storytelling. So I was, I was all in. Yeah. He, to me, uh, barbarians, but especially weapons, the ending of barbarians, I wasn't sure I loved. I liked it. Okay. But the filmmaking is just so good.

[00:17:36] Like he just feels like a man completely in control of his craft and it's fine and suspenseful and just paste. Well, and then the way he would, uh, show things out of order or from different perspectives. It just felt like someone who's just having a blast being creative with film. And so, and fresh and every, the storytelling, he wrote both of those movies. So that's why I was excited for resident evil.

[00:18:03] And yeah, he said, like, I didn't want to make a movie that was about the lore of the resident evil. I wanted to make a movie that felt like resident evil. And I, I love that because really the lore of the resident evil games is fun, but it's very convoluted and it often contradicts itself. I think. And really you just get the sense. And I've even heard the developers say this, that the lore is there in service of making a horror game that scares you and makes you feel things right. Right.

[00:18:33] It's not about the lore. It's about the feelings that you get playing it. And so he, Zach Krager made a movie like that, where it's all about taking you through the same kinds of feelings that you get when you're playing the game with a lot of nods to the games for sure, which we'll talk about. But yeah, it really made me feel like I was in one of those games with a character just dropped into a nightmare and having to get through it.

[00:18:57] Um, I would, I guess, um, the part I could see people, I've seen people complain that it's too funny and that takes away from the, the tension, I guess. And I actually do think it would be interesting to see a version that's less funny and more into the scares, but I don't know, man. I like horror comedy too. I like evil dead twos, one of my favorites.

[00:19:24] So that's where it didn't quite feel as much like resident evil. I mean, that can be funny, but I thought this was even funnier than most resident evil, but it's a great, it's great. I thought it, I thought it was a really great combo. I mean, you brought, you were talking about widows Bay earlier, you know, you know, talking about your coverage starting of that show and talk about a prime example of horror and comedy where it was just so beautifully done.

[00:19:50] Um, which I won't, I won't get into that show, but yeah, Ash versus evil dad, uh, widow's Bay. And then this movie I, I love when it's done well, you know, I mean, it has to be funny. I feel like sometimes they try to be funny and it doesn't really land at least for me. It doesn't really land, but I feel like in this movie, it actually be funny. Yeah. It actually does need to be jokes in this one that didn't quite land. Maybe like two, but that was a small percentage for me. Yeah.

[00:20:18] I feel like for the most part, I, it was a good mix of the, the screaming and the laughing for me. I, and I, and I appreciate that. Anything that can make me laugh and also scare me in, you know, in 90 minutes, I, I'm totally down for it. And I mean, I, resident evil can be funny, you know, especially go back to like some of the older games and some of the like Leon's one liners, you know? And some of the games, it, there is humor. Yeah.

[00:20:47] Well, in the first game, the awful voice acting and the stilted dialogue was unintentionally funny. Jill, the master of unlocking. But, uh, yeah, no, I think this one, it was good. It was really funny. And Zach Crager, the director, he comes from a comedy background. He was in sitcoms and he was in some comedy troupe. So it makes sense that he knows how to make a funny movie.

[00:21:16] And even weapons was funny at times. Yeah. And I don't know if barbarian was, but yeah. So I would say, yeah, we recommend it. It has, uh, I know some people don't care about this, but it has a 96 on Rotten Tomatoes and a 91 audience score. And, um, it says packing unforgettable scares into a sleek runtime while Austin Abrams crack comedic timing provides crucial levity.

[00:21:41] Zach Crager's resident evil is a propulsive tribute to the pleasure and terror of playing a truly spooky video game. Um, so yeah, man, I think, I think you're going to like it a lot. It is pretty intense at times. If you don't like, I know some people who watch the walking dead say, I don't usually like horror, but I think this is a, it's not like cannibal Holocaust or anything. I think it's good. If you like the walking dead, you'd probably like it. I would agree.

[00:22:11] All right. So now from here on out, any spoilers are, uh, okay. So if you don't want to be spoiled and you should probably go watch it and come back and listen to us. So where do you want to start with it? Gosh, my, my first, my first point is it's kind of lengthy. So feel free to cut me off at any, at any time or jump in, uh, with, with your own thoughts. Cause it's, it's kind of the, my biggest one.

[00:22:41] I mean, I had one point where I just go through the whole movie. Is that what you're about to do? Not quite. Not quite. Okay. Not quite. Um, but like, is it, feel free to cut me off and I can, I can cut this in half. Uh, so, I mean, kind of like where you had kind of started off and talking about like this, this movie being like an experience. And I know when I, after I had finished it, I'm like, did I just watch a movie or did I play a video game?

[00:23:10] Cause that's almost what it felt like. It's almost like you had a controller in your hands, uh, throughout this, this whole thing. And I liked the idea, you know, I mean, would I love to see like Leon, Claire or Jill up on the screen and a really well done movie? Absolutely. For sure. But I, I liked the idea that this Brian, this, our main character in this movie was basically just a victim of raccoon city.

[00:23:41] And I appreciate it. It fell into a nightmare. Yeah. Like this dude was having the worst day ever. I mean, it just kept getting worse when you didn't think it could get worse. It didn't really get better by the end. No, it did not. It just kept getting worse. And I liked that how the whole movie was laid out and structured like a game. Like you had progressions to each level, like you do in a game, each area became more difficult everywhere that he went.

[00:24:07] Like when he got through the tunnel and he had to get through the RV and navigate a different way to be able to, to get to the other side. And then of course, encountering a creature along the way, very much, you know, like the game, there was the like re-upping of the guns, you know, starting out small, progressing to, you know. Handgun, shotgun, semi-automatic. Exactly. No grenade launcher. No grenade launchers, but that's okay. You know, those aren't always so easy to find.

[00:24:36] And then the like bullet scarcity. So much, you know, like. It's so funny when he was running in the bull, he was dropping all the shotgun shells. I just was like shaking my head. Like, what are you doing? You are wasting all of your bullets. I mean, yeah, because bullet scarcity, but that's, but that's, what's, you know, cool about this, you know, and how they, how they structured it.

[00:25:02] But I like how so many things were locked and you can't shoot them. You've got to find a key or something to be able to progress through. I appreciated the first person camera angles. Like when he was shooting the lady in the snow. I mean, it looked very much like you in the game shooting. Like the cameras or his eyes like that. Yeah. Yeah. Those first person angles loved them.

[00:25:28] And yeah, I mean, it feels like Brian is one of those characters that Claire or Jill or Leon is like finding those documents throughout the game spread out or finding like an audio log of someone who's, you know, died or turned into like a big boss or something. That's who he feels like. It's like, you're kind of getting an origin story of like one of those big bosses. Oh yeah.

[00:25:55] He should have like been writing journal entries or something that some, like, like somebody more like, uh, what's the badass character's name? Uh, the woman Maxine. Oh yeah. She died too. So someone who would survive it would actually find his notes. Yeah. Uh, he did, right. He did do his message. He did. Yeah. He's got the voice message.

[00:26:22] He left his girlfriend that voice message, uh, when he was at the farm. So he's, he is leaving some breadcrumbs. That's true. You know, that. That's like what we would find in the game. Exactly. Exactly. He was trying to make amends with his girlfriend and then he got turned into a big giant monster. Yeah. Yeah. Uh, and then his screaming throughout, I mean, just the best. I can't even do it.

[00:26:50] I mean, me as a game player, look, I always just have to apologize to anyone with an earshot whenever I'm playing Resident Evil, because that's pretty much how I scream when I'm playing. I, you know, sorry. That's just, that's how I play. I know it's not politically correct to say, but he screamed like a little girl and it was awesome. It was amazing. It was amazing. I had read that that wasn't something that he intended. That was just like how it came out. No way.

[00:27:18] Um, you know, so it wasn't planned, wasn't choreographed. He's like that just what came out whenever I was playing that character and they ended up just loving it, um, on the set and was like, yeah, you absolutely have to have to keep that. But yeah, it was like, this is like your first time. This whole movie is like your first time playing Resident Evil and you skip all the good stuff. You don't know to maybe pick up the things that you should be picking up.

[00:27:43] You don't know to go search the things that you need to search and you just waste your ammo, uh, not knowing that you're not going to have a lot of it as you keep going. Uh, and so maybe you should just run instead of just randomly firing your weapon. Yeah. But it also felt like at times when, um, the, I think it was the woman that he hit on the road and she was basically a zombie. At one point he was just firing shot after shot after shot at her.

[00:28:14] And I felt like there's no conscious thought there. Like, oh, I better conserve ammo. It was just like, oh my God, you know? Yeah. Yeah. And that's legit. Yeah, absolutely. It felt real. That's, that's how I, I feel like whenever I play any new Resident Evil game, even though I've played, you know, I know how to play Resident Evil. I know how, you know, the, the game is structured.

[00:28:38] I will still, you know, sometimes get a little nutty and I get, I get skittish and I'm screaming. And every time there's a shadow or a little noise, I'm jumping, you know, I'm, I'm, you know, uh, but then you get into the game and you start getting better. You become a better shot. Yeah. You start learning. I've got to learn my resource management, you know, I've got to conserve certain things and you get better, you get better at your shooting, which Brian does. You know, he can't shoot one of the locks for nothing.

[00:29:08] He like hit the wall or something. Yeah. But then by the end, when he gets the final one, he actually nails it. And it just kind of feels like that progression, like you're, you know, you just kind of get a little bit better, um, you know, with things. So that's, that's like my biggest takeaway is just, I love that Zach Kregor chose like that kind of style and format to make this movie. It kind of put you in what it was like to play the game. It did. But in a movie version. Yeah.

[00:29:37] And I'm like, you know, we cover, we covered the last of us, which is another fantastic video game adaptation. And it's hard as a game player to know for sure, whether the movie or the show feels video gamey because we know the games. And I, I'm always curious because I think the, the real trick would be to put those video gamey elements in for the fans.

[00:30:07] But for people who've never played the games for it to just feel like a really good movie, you know, but my guess is, yeah, that some people watching this who never played the games are like, oh, that feels like a video game moment. But it didn't really take away from it. It still felt cinematic too, you know? Oh, totally. Yeah. Not like the first Street Fighter movie where, well, is that a good example? Well, anyway, a lot of, there's been so many bad video game adaptations. I know. Yeah. Like Mortal Kombat. It's just, you know.

[00:30:38] The Street Fighter one looks interesting coming up. So just, I had a point about elements from the game, which you went over some of it, but I just kind of had a list of things that it feels like were pulled right out of Resident Evil.

[00:30:54] Well, first off, Zach Krager told Austin Abrams to play Resident Evil 2, I presume the remake, 4 and 7 as research for this, which kind of makes sense because it feels like it definitely takes elements from all three of those. Because the protagonist being kind of an everyman is more like 7. Did you play 7?

[00:31:23] Yeah. 7's the scariest of all the games. I played it in VR for like five minutes and that was enough. Oh, yeah. That one. No, thanks. I couldn't play that one in VR. Yeah. No, it's not fun. The protagonist gets infected and has to try to find a cure. That's like Leon in 4. Mm-hmm.

[00:31:47] Maxine felt like a badass main character like Jill or Chris, but then she died. So not so much, I guess. But let's see. The setting progression, like you said, starting on driving on a lonely nature road. All three of those games have that. Well, 2 is not nature, but just sort of alone driving to whatever horrors await you.

[00:32:17] 4 has that too and 7. The barn slash farm setting is like Resident Evil 4. 4. The spooky old house that's kind of gorgeous is every Resident Evil game pretty much or some version of that. You know, I felt like this was more like 7 because it's the Louisiana bayou kind of feel.

[00:32:42] But this is more like maybe a Midwest farm, but still not quite like the stately Spencer Mansion. But still, you know, it looks it's nice inside. 4 had all those European churches. 2 had the police station, but it used to be an art museum. So anyway, the dilapidated city with wrecked cars, like you were saying, that you have to navigate. That's like Resident Evil 2 and 3. Sewer is a lot of Resident Evil games.

[00:33:11] You end up in the sewer parking garage as well. The lab at the end is pretty much every single Resident Evil game ends in a lab. And then, like you said, it starts out more creepy and tense and slow paced with smaller monsters, but eventually turns into this big action movie with grotesque monsters and big guns and everything. The weapon progression, like you already mentioned, the perspective.

[00:33:38] Because they also had, like you said, first person where it's like the camera is your eyes, but also the over the shoulder shots like in 4. Resident Evil 4. There was a lot of that. Love it. Love it. Rummaging through drawers, looking for stuff. I read that there were green herbs and first aid spray in the background, but I never noticed that. The first aid spray was in the barn. Okay. He should have grabbed that. When he was in there with the dog.

[00:34:08] Maybe he could have healed himself. You know, you just, like I said, it's like your first time playing. You're like, I'm not sure what those are, or else you don't see them, and you just keep going. There was a green herb when he was in the kitchen on the phone. He was kind of like laying up against the wall when he was calling his girlfriend to leave a message. And then there was one in the tunnel as he was walking by one of the abandoned cars. But it was huge. It was like a huge... Grab a sprig. Yeah.

[00:34:36] I was like, oh, man. If only he knew. I'm sure that every single Resident Evil game player, when he goes into the old house and goes upstairs and peeks in the room and sees the typewriter, what did we all say? Go in that room and don't. Save your game. Yeah. Yeah. Go in there and don't come out. Don't come out and hope that you have an ink cartridge.

[00:35:00] The key, like you mentioned, with the diamond on it, like in R.E.T., there's keys for each suit of cards. Diamond, spade, heart club. So you said that he wasn't good at shooting the lock, but I think what they were trying to get across is in Resident Evil, sometimes if there's a lock in the way, there is no way to get through it except for finding the key. Like you can shoot it. You can ram it.

[00:35:30] You know, when he rammed the truck against the gate, I'm like, nope, you got to solve the puzzle. You're not. You just give up my guy. Yeah. Either find the key or solve the puzzle. There isn't. But then when he did shoot the lock later on, that's true. Sometimes there are locks you can shoot. You just have to try and see if it is one. Of course, the crazy monsters, the monster animals, dogs. Well, it was just a dog here, but they have crows and all kinds of stuff.

[00:36:00] But then just the weirder and weirder, big grotesque boss fights and all that. And then when Brian was fully monstered out at the end, he had that big extra eye like William Birkin from the games. I think there was definitely some Birkin inspiration there. Yeah. Yeah. And then the one thing I'm sure there were tons of other stuff, but that's what I had. But the one thing that was unlike most of the other games and I did not like. This is the part of the movie that I probably liked the least.

[00:36:28] The protagonist dies at the end. No. No. And I'm usually okay with, I don't need a movie to have a happy ending. But what was great about this movie is the character is, he does a lot of things that make him feel likable at first. Like he tries to help that poor, well, the zombie woman, right? And we're just like, leave her alone. And he's helping her. And he wants to help the little girl.

[00:36:56] And he's like just, and then even when the police car goes off the road when he's following it and he knows that creepy woman was in the front seat, he still gets out to try to help him. So I feel like right away you're just like, okay, he's not, he's not handling his girlfriend being pregnant well, but he's a good hearted guy and he's trying. And so that makes you root for him. But also you can see that he's probably not prepared for what's about to happen.

[00:37:25] So that makes you really fear for him and, and, but still really root for him. And when you've got that all the way through where you, and then he does step up with his girlfriend and you're like, okay, he learned something good. Then I really just wanted to see him win at the end. And then they just kind of pulled the rug out and I was like, and because the protagonists usually do make it through the Resident Evil games alive. I was like, oh, Zach, why, why'd you have to do that to us? Yeah.

[00:37:55] And, and I was, I remember initially being bummed thinking, no, because I was rooting for him too. Yeah. Um, but after I sat with it, I was like, no, I, it actually makes sense. And I, I like that feeling of having the rug pulled out from under me. You know, I don't, you know, I feel like some, sometimes movies sometimes get a little too predictable. You can kind of see and know what's going to happen before it does. So I like when, you know, he can kind of subvert expectations a little here.

[00:38:25] So at first I was like, no, I was really rooting for him and I felt really kind of sad. But then I was like, no, this kind of makes sense, you know, and, and I was okay with it. So it took me a few minutes after, you know, uh, watching it that I was like, okay, you know, but I felt really bad because I'm like, honestly, if, even if he had managed by the time he's absorbed or whatever you want to call, you know, he was doing these other scientists and how he kept kind of morphing and changing.

[00:38:53] How the heck was he going to become normal if they were able to actually inject him at that time? Just give him a shot. He's fine. Right. Everything's fine. You should see number nine. There's this girl that one of the protagonists has to, um, sort of keep safe and she's, uh, she gets bonded with her. I'm spoiling some things from nine here people, but I hope you guys are okay with it.

[00:39:19] It's not like the main spoiler of the game, but anyway, she ends up turning into a monster at one point and Leon shoots her dead. And, um, the woman that was with her is like, no, I'd do that, you know? And she's all pissed off. And then at the end of the game, Leon tells her, I didn't hit her vitals. She should be fine. And then they turn her back into a little girl somehow and she's fine. I mean, it's true.

[00:39:44] The world of resident evil, we've seen some pretty crazy things happen in those games. So, you know, I guess it's not out of the realm of possibilities, but, uh, it's kind of cool to kind of see him morph because that's kind of what we see happen in the games. A lot. We were watching one of the monsters and we didn't realize it. Yeah. We were like, oh, that's that boss. We're going to have to fight at the end. So, yeah. I mean, I hear what you're saying.

[00:40:07] Like another thing, the reason why I didn't, the fact that the movie was kind of funny also made me feel like, oh, this is a fun movie. So it deserves a fun ending. But, um, on the other hand, thematically, I agree with you that you could make a case for it making sense. And when I talk more about the themes at another point, I'll, I'll talk about that. So I think I understand why he, why Zach Greger did that, but I just didn't like it. Yeah.

[00:40:37] No, I understand. I didn't ruin the movie for me, but yeah. Yeah. I was definitely rooting for him too. I mean, I, you know, he didn't seem like a, like just wrong place, wrong time. He should have said no to that. And it was so close. You know, job. The guy had the cure right there. And, and then he like, for some reason broke the guy's arm and it fell down. I guess he was just out of his mind or something. Yeah. I mean, it was a bummer.

[00:41:03] Like when you could see, uh, when he had lifted his arm up and you could see his hand had changed and he hurried up and stuffed it like in inside of his jacket, you know? So the scientists couldn't see he was changing. And I was like, no, he's already changing. So I remember feeling very bummed. Um, cause I was like, oh, he might not make it. Yeah. I was surprised. I mean, like at the, we're skipping to the end, which is fine.

[00:41:28] But when they were struggling with it and then he, he looked like he was going to jab him. And then he took his arm, uh, Brian, the monster took the guy's arm and twisted it. And then the thing fell. And I'm like, oh, how are they going to get down there to it? And then, and then all of a sudden he just starts, the helicopter comes and he goes, roar. And I'm like, is that the fucking end? And then it says directed by Zach Kramer. God damn it.

[00:41:57] So I was, I was surprised up until the very last second. Yeah, it was really well done. Yeah. All right. What else should we talk about? Well, you touched on some of the Easter eggs. So I'm going to, gosh, do I have anything left? Uh, you talked about the typewriter, you know, I was screaming internally, go in that room. You're going to be safe. Just wait it out. It'd be cool if you went in and they played like the safe room music. Yes.

[00:42:26] The nice calming, you know? Yeah. The music changes. I love that. Uh, we talked about the green herbs. I thought that was a nice, you know, little callback. And, and I, I liked that they had these things that like is a nice little nod to fans of the game, but it doesn't take away anything. I don't think anyway, it takes anything away from anyone who has never played Resident Evil or has, you know, no idea about it. Uh, you know, seeing a typewriter in a random room or whatever, doesn't take anything away.

[00:42:53] Um, talked about the first aid spray, the locks that you can't shoot. You have to either figure them out, figure out a puzzle or go find the key code somewhere and on the other side of the mansion, you know, and come back to it later. Um, there's one that we hadn't mentioned yet and I'll call it out here. Um, and again, this is just a very short point when Brian makes it to Raccoon city and I can remember exactly where it was because it's been a couple of days since I saw the movie.

[00:43:22] Um, but there is a storefront sign that says Leon Kennedy guns and ammo. That was a nice little, like love to Leo or love to Leon. Um, I know. See my first thought when you say that is because when Zach Crager first talked about this movie, he was like, well, this is like another part of Raccoon city where this is going on like the same night as the outbreak. And I thought that's cool.

[00:43:49] So then you say that and I'm like, well, Leon Kennedy didn't have a gunshot, but then also it's modern day and Resident Evil 2 happened in 1998. And they've always kept that as that's, that's the date when it happened. So once I, um, heard that this was modern day and it wasn't 1998, then I was just like, okay, I'm just letting go of the need for it to connect in any way that makes sense. And I don't care, you know? And that's how I totally enjoyed it by not worrying about that at all.

[00:44:19] Cause I really always just care about how something makes me feel. I don't care so much about whether the plot is connected or whatever. Yeah. I I'm the exact same. And this movie made me feel great. Yeah. So yeah, loved it. What else? Oh, you go ahead. That was my short and sweet point was, um, Easter eggs, but you called most of them out. So that was my only one.

[00:44:48] I had a point about the filmmakers, uh, Zach Craig, of course to barbarians and weapons. And he said for this one, he liked the simple a to B, uh, guy getting from point a to point B because that's how games are. But also, uh, the, his other movies are a little bit more, uh, like weapons told the same time period from different people's point of view.

[00:45:15] So they structurally go back and forth and do little tricks and things. And he just wanted to show that he didn't need to do that to make a good movie, which I thought was cool because he was right. And I liked the simplicity of it. I mean, it did feel like a resident evil game in, in that the main character sometimes just is trying to survive survival horror, but there's all this complicated background with umbrella and you know how it started and everything like that.

[00:45:42] And kind of felt like that where really the main story is simple, but you can tell that there's all this crazy stuff going on in the background. Anyway, uh, Zach Craig is involved with at least two movies coming up. One is Gladys, a weapons prequel spinoff centered on aunt Gladys from weapons. And he's, uh, the guy who wrote Krampus Zach Shields wrote the screenplay. So it's not even clear if Craig is directing, but they're just taking his character, I guess.

[00:46:12] So that'll be, that could be cool. She was a good character. And then there's the flood, which Zach Craig wrote and directed or will direct. It says a deep space captain and crew who investigate a mysterious signal from a distant planet and discover an alien artifact that begins warping time reality and their sanity, bringing them into contact with some kind of incomprehensible intelligence. So that sounds fun. Yeah.

[00:46:41] I'm, I'm really into his storytelling and how he does seem to have like, you can't quite nail down his exact format and formulas when he makes a movie. Like some directors, you can't just kind of know, not really what to expect from the story, but like how, how they tell their stories and the way that they direct them. And I think he's having fun with it and not sticking to one particular style. So if his name's on it, I'm interested. Yeah. I'll definitely watch it. Yeah.

[00:47:11] Hopefully he doesn't disappoint us with some kind of a stinker. Cause that happens sometimes. You're like, Oh, who's this guy? Oh, great couple of movies. And then, Oh, what happened? I know. I know. So far I'm on board for anything he wants to do. Absolutely. You can just tell he's having a really good time, you know, watching a couple of these interviews, you know, I'm like that dude is just loving life and having a great time at what he's doing. And I love that. I think when someone is so passionate and has that kind of enthusiasm and it just kind

[00:47:40] of flows into their work as well. Yeah. You know, I think that's definitely a piece of what makes him a great storyteller and visual storyteller. And you can, I don't know, you can just really tell he loves these games with this movie. And you can feel that he's like in the zone, you know, it's like a great band when they start out, you can feel they're in the zone and then they all lose it.

[00:48:09] Not all of them, but most of them. I know, I know I'm turning cynical here. We're not going to say that. We won't say that about Zach Greger or anything. We're going to keep some, keep some faith with him. Absolutely. Yeah. But, uh, yeah. And I want him to know, like if, if he ever by chance listens to this podcast, like, dude, just thank you for this, for like all your movies. But like, this was, this was really great. I feel like there's been some toxicity out there and do you need to hear some, hear some positive vibes. Positive vibes.

[00:48:38] Thank you so much. Yeah. Yeah. Yeah. I mean, I wanted to do this podcast, even though I'm not sure many of the listeners care about Resident Evil, uh, cause I fucking love it. You know? And he did. And I told, uh, listeners, I told Rima ahead of time, yeah, let's do it. But if it ends up sucking, then we can just decide not to do it. And here we are. Cause we like. I really liked it. Uh, more about just the people involved.

[00:49:05] So Austin Abrams who played Ron Anderson in the walking dead. It's I, I, when we went through the rewatch, we, you know, we're in season seven now. So we just recently went through his episodes and I had much more of an eye on him because of how his career has gone. And I'm like, yeah, there was something there that we probably didn't notice just cause he was so annoying, but he was, he was good. Even back then, I feel like. Yeah. So he agreed.

[00:49:35] He's, uh, Brian and he was also the tweaker druggy dude in weapons, James. And in October he stars in this movie called whale fall. Have you heard of this? I have not. So weird. It says a scuba diver searching for his father's remains in the ocean is swallowed by a sperm whale, leaving him an hour to find a way to escape. That's the movie to watch a guy get out of a whale or something.

[00:50:05] Can't be any worse than what he just went through. I know there's somebody in the interview asking him which one was, you know, put him through the ringer more, but I didn't read what he said. But it's interesting cause that movie is adapted from a 2023 novel by this guy, Daniel Krauss, who also wrote the screenplay or co-wrote it. And he, this guy Krauss also recently, well, a few years back finished the novel, the living

[00:50:33] dead that George Romero was working on when he died. So Krauss finished it out. It got really good reviews. It makes me want to check it out. It's really long apparently, but it's like if George Romero had the money to make the zombie movie that he really wanted, that's what this novel is. Cause there's no budget for it. And then, um, I was thinking it's interesting that this guy Krauss co-wrote that living dead book and also wrote whale fall, which is now a movie starring Austin Abrams.

[00:51:01] Who's been in two things inspired by Romero because walking dead and the resident evil games, both totally owe their existence to the George Romero movies. Walking dead is basically what if a Romero zombie movie never ended and it still hasn't ended by the way. And, and resident evil is what it would feel like to be like in a Romero zombie movie. So it all really stems from that guy and his movies.

[00:51:30] Last seconds or next couple of Paul Walter Hauser who plays Paul, they just gave him the name Paul, the umbrella employee that was Stingray and Cobra Kai. And then he went on to have a pretty good career too. I guess he was a title character in this Clint Eastwood movie, Richard Jewell. That was his big break. I didn't see it. And then there's Zach, excuse me, Zach Cherry, the umbrella scientist who plays Woody, the

[00:51:56] vault dweller in fallout and Dylan, the lumen employee in severance. As soon as they came in, I felt like it's, it's even more of a comedy. Paul Walter Hauser. It felt like a goofy comedy at that point. Yeah. Yeah. I liked their banter together. They were like a comedy duo. Yeah. Yeah. Don't, don't shoot. Be careful. You don't shoot that in the car. You'll shoot, shoot the engine block. And it's like, Oh yeah, I've already did that.

[00:52:28] All right. You have any more? Just some jump scare appreciation. You know, I, I love a good jump scare and I mean playing the resident evil games. That'll do it for me all the time. So I feel like the insertion of some good jump scares in the movie. I appreciate, I mean, don't get me wrong at the time, scared the hell out of me. But I know I, I know when you had asked me to do this and I'm like, yeah, I'm down.

[00:52:55] I, you know, I'll, I'll totally be into this if they do it, do it well. And it scares the hell out of me. And then watching it, it did. There were, I mean, yes, there was some humor, but it did scare me. And so there's some great appreciation here. The moment when the dog busted through the barn wall. Yeah. And he goes, didn't, didn't see it coming. Yeah. And then there was a second one. Cause he's like, why are you so mean? And then all of a sudden it's face burst open. I did not expect that.

[00:53:24] I mean, I should have knowing that like a regular dog's not going to like bust through a barn, barn wall, but it totally took me by surprise. And I loved it. When that happens, I watched it twice. So I was watching it again today and I thought about you because I know you're such a dog lover and I wonder what your reaction is when you see like rabid killer dogs and anything. Are you like, oh, that poor dog? Or are you like, okay, fuck that dog. No, no, I'm always poor dog. No matter what.

[00:53:54] I was, I was like, oh, please don't kill the dog. Cause you know, we, we, we, it might be a spoiler for anyone who's never played the game. So I apologize, but there are zombie dogs, you know, that, you know, you have to take out. I never like it. I always try to run versus shoot. Uh, but you know, sometimes you're forced. No, I didn't like it. I was like, please don't, please don't kill the dog whenever he was escaping, uh, down, uh, on the other side. And then when he got, I still, I still felt bad for the dog, even knowing that it was infected and trying to kill him.

[00:54:23] I like when he turned around and he sees it coming for him in the first place, like across the field. Yeah. And he's like, uh, what? Oh. Dude, you better run. So yeah, that was, that was a really great jump scare. Really appreciated the hell out of that. But yeah, I did feel bad for the dog. The old guy in the closet in the farmhouse, you know, while he's focused on loading the gun. Yeah. Sees her.

[00:54:53] And, and all of a sudden that dude just runs. Oh my word. I mean, I think my soul left my body. If, if that were me and I'm playing the video game, it immediately, I would have hit like that pause button. You know that? I don't know if anybody else does it, but every time I would get really scared, I just hit that button and go up to like the, um, the pause screen. Yeah. And then I have to like take a deep breath. There's one of them, at least one where you can't do that.

[00:55:19] Like you, when you go to your inventory, the gameplay keeps going and that's like, what the hell? I guess you could just go to the options screen or something. Yeah. I gotta, I gotta take a breath. I need to step back sometimes. I get so scared and, or I've, I'm known to either drop the controller or I've thrown the controller, not, or flung it. More like flung it in my, when I get scared, it just goes fling through the air.

[00:55:40] Um, so that was a really great jump scare and this is going to sound dumb, but I really did jump the RV steps. They came out. That scared anyone else? Yes. I don't even remember. I probably did the first time. Popped out, jumped. I like went back in my seat and flinched. It's dumb, but it scared me. Well, there were a lot of moments where he's just walking around in the dark and you don't know what the hell's going to do.

[00:56:10] Jump out. So any sudden, anything sudden, like the phone rang one time and he goes, ah, yeah. Well, that's what was so great. You know, there was so many like tense moments. You didn't know what was going to happen. I love that. He did such a great job of building that tension. And this wasn't a jump scare, but when he's watching the lady run to the house, like from where the car, I mean, that was creepy. It was like the dog when he first saw the dog. Yeah. It's like, oh, shit.

[00:56:41] Yeah. I didn't like that at all. I was just like, I just kept saying, nope, nope, nope, nope to myself. Yeah. Like go in the room with the typewriter, dude. Yeah. Go to the typewriter room. Save room. So just a, just a nice jump scare appreciation. Wanted to call that out because I wanted to be scared when I watched it. And I was, I had many, many moments like that. And I just say thank you. Cause I feel like I watch some horror movies these days, you know, and I'm like, just didn't do anything for me, you know? And I watched them cause I want to be scared.

[00:57:11] So this did the trick. Yeah. And there's different kinds of fear. Of course, there's like more psychological and disturbing. And, uh, but Resident Evil is mostly about just fucking monsters. So this movie did that really well. Yep. Agreed. All right. I'm going to talk about a theme.

[00:57:33] Uh, well, this whole pregnancy scare and this theme of face fear of facing the unknown and fear of growing up and things like that. And I think it's Zach Crager. So there is depth in the movie. I didn't realize any of this until after I saw it the first time and started thinking about it a little bit.

[00:57:55] Um, but it's about fear of responsibility, fear of growing up, fear of change and how change comes for us all, whether we're ready for it or not. And I think the monsters are an externalization of all that. Like he's, uh, his girlfriend's pregnant and he's like, if we don't do something about this, our lives are going to change in a way that's scary to me.

[00:58:20] And when he gets bitten, then a version of that happens to him. Like he's sort of, he's sort of pregnant or something is happening to his body that he either has to stop or it's going to happen. You know, it's like a pregnancy in a fucked up way. I mean, this is a whole fucked up way to look at pregnancy, but there's now a change coming to his body that if he doesn't do something about it, it's going to change him in a way that's scary to him.

[00:58:48] And, um, that's, uh, like, you don't want to compare grotesque monsters to having a baby, but it's a horror movie and it's about what it feels like to him. Scary. And it makes me wonder like Zach Craig, he's in his forties and he doesn't yet have kids. So I wonder if he's like freaked out about the idea of having kids or something like that. I don't know. After watching this movie and some of the imagery, I wouldn't be, that wouldn't surprise me.

[00:59:14] So then when he shoots that girl in the face, in the RV, right, he wants to help her, but she turns into a monster and bites him and he has no choice. But I think it's psychologically a reflection of how some deep part of him feels about taking on the responsibility of caring for a child. It's like scary. No, fuck you.

[00:59:43] Get away. I don't want this, you know? And then the same thing with the grotesque maternity ward with blood bubbles. Oh, yeah. Like, what would you call that? Resident Evil has that a lot too, where there's a room with like biological. It was like egg sacs or something. All around the walls and stuff. Yeah. And, um, it just seemed like a nightmare for, you know, a scary nightmare, which I think on some level to him, anything to do with children is a scary nightmare.

[01:00:13] And then the way that the, this might be a stretch, but the way the creatures melded together into this monstrosity with arms and legs that was like somersaulting around. I think that might be like the idea of being part of a family, the nightmare horror version. Like if his girlfriend has a baby and then he's, he marries her and he, they're part of this family that he's afraid, like this is growing up.

[01:00:43] This is the thing I'm not sure I'm ready for. Like, you're not a single anymore. You're a part of this collective melded together, a greater whole. And you might lose some freedom there or just not be quite the same anymore. Mm hmm. And then it's interesting that the film.

[01:01:03] So if he's sort of him becoming a monster symbolizes this change that he's afraid of, then the film sets us up to want him to succeed in stopping the change, which is just to sort of get us to identify with a feeling of being scared like he is.

[01:01:21] Uh, to make it even darker, I think it ties in with the title resident evil to be a resident or to reside somewhere is to be located there, which could be about like the umbrella corporation. They're the evil that resides in raccoon city or the monsters. They're the evil that there. But I also think it's about this virus taking hold inside Brian. That's a resident. It's resident in his body. And to extend to the metaphor of being scared to be a parent, it's about what's inside Brian's girlfriend.

[01:01:50] That's not evil, but it's scary to him, you know? Yeah. And it's not, it's none of it's logical. It's just the fear of the responsibility of fatherhood, especially when you're not ready for it. But I, I think people who listen to the podcast long enough know that I love my kids. I always wanted kids as long as I was in a position where they'd be well, well cared for. And I have no regrets about Nico and Bodie. They're like my whole life.

[01:02:18] Um, and my biggest anxiety is when they leave, which for Nico could be in just three years. That's what scares me now. But, um, oh my gosh, I understand. I, I, I could feel Brian that he's a good guy, but he's stammering around trying to figure out what to say to his girlfriend. And, um, he's just like, Whoa, wait, this, I wasn't ready for this. I don't know if I can handle it, you know?

[01:02:47] So I just think on a deeper level, that's what this whole movie is about. And then the tragic part is I think maybe just dealing with these monsters all night and it made him feel more capable. Maybe that's what, or, or else maybe just the fact that his life was in danger and he realized, wow, life is short. I don't have a lot of time to do this. Whatever reason he causes or he leaves that message for his girlfriend. Like, I'm sorry. I do want to be a father.

[01:03:18] You know, I, I shouldn't have reacted the way I did. So they're like, good, you stepped up. That's what made it even more tragic that he had to die at the end. But I think the way it sort of makes sense is if this is a movie about change that's coming, whether you want it or not. Well, the change came, he didn't want it, but it came, you know? Yeah. I don't know. What do you think about all that? Any, any thoughts? I know that makes sense.

[01:03:46] I don't know that I only get to watch it the once. And I feel like you definitely would get like that depth watching a second time and really kind of take a moment to analyze it. But it makes total sense. And, you know, and again, with that symbolism that you see throughout the movie, it, you know, that kind of makes sense, you know, with the, that sewer, sewer guy and those rats. Oh, yeah. I didn't think about that. Come out of his belly. He gave birth.

[01:04:16] Yeah. And then when Brian turned in, when he was morphing, he was like sucking in those scientists through his belly. Yeah. You know, there was just like so much symbolism. And then, yeah, you brought up the nursery, which I was like, you know, hey, kudos to you for going there. That was one hell of a scene, especially like when you see those little baby hands creeping up. I was like, oh, wow. Like. I don't like that shit. But yeah. Yeah. That was good for a horror movie.

[01:04:45] I mean, I did not like it, but I applauded the effort for like creepiness to a video game. So I felt like I was like, I was like, I wonder if he's trying to say something like if there is something more, because there seems to be. A lot of these visual images. So that makes total sense. And he, that was the thing that the character kept talking about Brian, like, you know, just. Growing up and change and being afraid of change. And that was sort of like, I don't know.

[01:05:12] Did you hear about this movie called Exit 8 that was earlier this year? It was a Japanese movie about this guy who's in a Japanese subway and he goes around the corner and suddenly he's right back where he started. So he just keeps making this loop and he can't figure out how to get out of it. But he's at points talking to his girlfriend and she's pregnant and he's not sure. So it was almost the same thing. It was interesting.

[01:05:39] But anyway, in this movie, you know, they really made a point that that was what was on his mind. And so I feel like you could really think a lot about how that element of the story related to the horrific parts of it, you know. Mm hmm. Makes perfect sense. Anything else? Looking through my notes.

[01:06:07] I mean, I think, I think we've pretty much covered it all. I mean, I just, I really dug it. I'm excited for when it comes out, you know, like for streaming wherever it lands so I can watch it again. I just thought it was great. I just loved the way it made me feel. I love like it. I love the fact that it made you feel like you were experiencing, you know, a game. I just I haven't seen that before. And I, you know, there's just so many things about this movie that I appreciate. And that's one of them.

[01:06:36] I'm like, I have not seen anything like that before. With all the other Resident Evil movies, they tried to replicate so much of like carbon copying the game. And this and then not just like with Resident Evil, but like so many other video game adaptations. This was such a different take. And I feel like a unique way instead of saying here, I'm going to give you one of our heroes of a game and try to, you know, kind of do what everyone else has done. He did something completely different. And I loved it.

[01:07:07] But so I just I love the way that it made me feel. And I'll definitely be watching it again. Yeah, I will too. For sure. I'm going to definitely suggest that my friends watch it too. Richard needs to watch it. Oh, heck yeah. Okay. I want to know what Richard thinks that he does. I almost told him to go watch it so he could jump on with us. But I, I, we could just stop there and that would be fine.

[01:07:32] But I have this whole point where I went, just had notes in chronological order through the whole thing. So I'm just kind of going to go through that. But jump in if you have any thoughts about at any point about what you thought or felt during the game or whatever. Um, I, so he's, he, I liked that he was a medical courier that carried organs.

[01:07:54] That's a nice, it's interesting way to make an every man, but also have it be a little like creepy for a horror movie. You're carrying body parts around, you know? Yep. No, thank you. And, uh, I thought it was a little bit silly that the route was so, the road was, um, narrow and up in the hills and snowy and out of the way. And all of a sudden there's just huge city.

[01:08:21] It's like, wouldn't there be a faster freeway to get to this place? But I think that's kind of part of the comedy. I liked when, um, he was talking to his girlfriend and then the reception would go bad and he goes, can you hear me now? Maybe very much. I think on purpose, a call back to those Verizon cell phone commercials. Can you hear me now? Can you hear me now?

[01:08:45] Uh, then, uh, the whole thing with the woman stepping in front of the car and then, which is right out of Resident Evil 2. And then following the bloody footprints into the woods. And then he sees her lying there with her arms stiff like that. And you're like, and moaning and wheezing. And you're like, okay, just turn around and walk away. But he goes, come on, let's get you up.

[01:09:13] I mean, zombies don't exist in the real world. So it's true. I guess if you don't have a, you know, like, oh, walking dead doesn't exist in this universe or, you know, zombies don't exist. But come on, Ron Anderson. Don't you remember? I don't know. What are you doing? My dude, when he got like so close, he had his like his side of his face right next to her mouth. And I was just waiting for her to like try to bite him. And I'm just like, what are you doing? You were way too close.

[01:09:41] It is so funny that she would just like stare at him intently. Because I guess the virus hadn't taken hold enough for her to want to bite him yet. And then he gets her in the car with the seat belt. And then she like is reaching for his face. And he's like, hey, what are you, I'm trying to drive here. And then the cop stopped him and she was still reaching for it while he's talking to the cop. And he's like, she just keeps doing that.

[01:10:08] And then I love that he asked the cop if she could ride with him. He should have put her in the back. Yes, of course. I was like, please put her in the back. Why would you not do that? Because she's not a criminal and it's not nice in the back of a cop car, I guess. Mm-mm. No self-preservation at all in these movies. I was also glad that even though the cop felt like he had a bit of a chip on his shoulder, you know, being a little douchey,

[01:10:37] that Brian was just very matter-of-fact and told the whole truth, you know. Yes, I hit her by accident. She seems unwell, you know. Like, that seems smart to me. Then he's following them and they tumble off the road and he goes to investigate and, like, sees the cop upside down. Dude, you okay? It's all, again, showing he's a good guy. And then the woman's chasing him around the car and he's like,

[01:11:06] please leave me alone! I thought that was really funny. Then that's when he tries to shoot, but the safety's on. And then she comes running at him and he fires many times and just screaming the highest pitch scream ever. Then, I guess, it seemed like he killed her in the moment. Then he shocks himself jumping over the electric fence and he goes, fucking electricity.

[01:11:35] He was reminding me of Evil Dead because he would just say one word, like, bullets, you know. Like Ash would say, work shed. And I think it makes sense because they want us to understand what he's thinking and he's by himself. But he would just say one or two words and it felt very... Like, Ash is... He's got sort of two modes. Total badass and then scared.

[01:12:03] And this guy was just the scared part for the most part. The dog chases him into the barn. He climbs up the ladder and then throws the ladder at the dog. Just one of many bad decisions. Yeah. We're totally like... I think every person watching the movie is like, you might need that. And then he goes to the other side and sees the long drop and he goes, ladder. Ladder.

[01:12:32] Then that part, the jump scare you mentioned, the dog's head slits open. That would be the first thing where you'd be like, oh, wait. The world isn't like I thought it was. And he's walking away going, that wasn't real. That wasn't real. Which doesn't make any sense. Then he goes into the farmhouse. And those are my favorite moments of the games when they get to the, whatever the house is, or they go inside. Like everything in the residence, like the police station in Resident Evil 2.

[01:13:02] The, I think they're called the Dolvies, whatever the house is in 7. Because they're just so spooky and beautiful. And there's a slower build tension there. You know, I just like, and the puzzle solving. Those are all my favorites. Of course, there was taxidermy here. Cause that's creepy. Uh, then he sees the shotgun over the mantle and he goes, hell yeah. And then he goes, bullets. Then he goes upstairs, sees the typewriter.

[01:13:32] Cuckoo clock goes off in the background. And I guess it's 2 AM. Find some shotgun shells. That's when he sees the woman out the window, running towards him from the police car, which was great. Cause it's quiet and far away, but it's still freaky as hell. And that's when the phone rang and he screeched. And then the old zombie man came out. And then he hears the woman stomping up the stairs and he's frantically trying to load the shotgun,

[01:13:59] gets it loaded just in time to blow her head completely off, which is right out of the game. If you have a shotgun and you, you're that close and you aim it at their head, you'll blow it completely off. And it's like the most satisfying thing ever. Yep. Then the tendrils come out of her neck stump and attached to the old man. And he's going, Jesus Christ. And then he goes, interesting. Oh man. He's just sat there staring at it.

[01:14:29] He stayed way too long for that. Then the whole thing with the gate where he rams it with the truck and then the key falls out of the, what do you call that thing? The window? The visor. The visor thing. Then there's a thing with the RV. When he goes into the RV, you know, when he goes into any place, he's going, hello, hello. And I think I read somebody saying they thought that was dumb, but I didn't think it was dumb because if there's a person in there,

[01:14:57] then you want them to know that you're a regular person and hopefully they'll answer back. Otherwise you might get regular people shooting each other. So I think it makes sense. That's true. It, it makes sense, but it was like, it felt like he was very nonchalant. Yeah. Oh, I just saw a dog bust its head through a barn door and turn into some kind of creature and try to kill me. I, you know, killed this lady and her and her husband

[01:15:26] and this guy and we learned that they were, that they lived in that farmhouse. You know, they merged and became some kind of weird creature. And he's just like nonchalantly like, yeah, let me walk up into this creepy tunnel and this RV. And I'm like, I was like, I would be so high strung. Like there's no way I would be so chill. He seemed very chill. I know. I feel like I might just like curl up in a ball in that loft and wait until morning. Yeah. I'd be in a safe room.

[01:15:57] So he finds the girl in the bathroom in the RV and her face is hidden at first. So you think she might turn around and be evil, but then she's just a kid. So you're like, oh, okay, she's fine. And then her foot's all fucked up. And I like when he saw that, he's like, oh, uh, you're going to be okay. My mom bit me and I hid in here. Oh, we're going to find her. Yeah. And then he's, she like raises her arms to him. Oh, okay.

[01:16:28] But then she's a mistake. Face bursts open and then she bites him. She's the one that infects him. Then he shoots her and then he's running and if out of the tunnel, here's monster noises inside. This was like an intense segment because he hears monster noises inside and he's dropping bullets everywhere. And then he looks over into the trees and sees that multi-person monstrosity somersaulting along. And then he sees a car

[01:16:57] and just a lot of things going on at once. But then that woman, Maxine jumps out and shoots them all. And then he's in the car with them and the guy, Paul Walterhauser, Paul tells Maxine, keeps telling Maxine to shoot him, but she says no. And then he says he's from Umbrella who created a substance that immediately transforms almost any organism into a hyper-evolved version of itself. And we learn Brian has the cure. So right there, we're like all of a sudden into the Resident Evil-ness of the story,

[01:17:26] which that happens in the game sometimes too. Things that you didn't know were related to the main Resident Evil story suddenly you realized they were, especially number seven. It's always Umbrella. Yeah, it's always Umbrella. Always blame them. Fuck everything up. But then I love when Paul says they already had the cure, but a technician compromised the supply. And he goes, did they drop it? Oh, it doesn't matter that they dropped it. It's slippery in the lab.

[01:17:56] It was you, wasn't it? And then all of a sudden they're in a big city and he shows them the lab at the top of the hospital. And then Maxine gets out to shoot some monsters and disappears. And that's where the comedy duo part comes in. Where did she go? Did she fucking leave us? I'm sure she's fine. Let's just wait. I think we should go get her. And then he finds the semi-automatic

[01:18:25] and shoots it in the car by accident. And then he gets out. He's walking to find where Maxine was. And then for some reason, Paul honks the horn. That was lame. That seemed like something Stingray would do. Yeah. Oh, total Stingray move. And then he finds her legs, but her top half is missing and reaches down to get the key and something drags her a little further in. It happened twice. Yeah. And then he's like, fuck that.

[01:18:55] And he goes out, no sign of her. And then a monster drags Paul off and he's also screeching and high-pitched screams. And then the monstrosity was chasing Brian through alleyways, which felt like Raccoon City alleyways that we've seen before in the games. That was cool. Yeah, it was cool. Then he goes into the sewer and there's the big, fat,

[01:19:23] giant, naked, belching dude. And he's like, hello, sir? Are you okay? That's ridiculous. Like at this point, it's just a comedy. Like you would just go the other way. Right? If you saw that anywhere. Oh my, I would scream yes and then go the other way. Yeah. Yeah. Uh, then he, though he like creepy crawlies burst out and he runs away, goes back to street level. Then this was pretty cool where he sees a zombie on the roof

[01:19:52] and then it just topples down and explodes. And he's like, Jesus, what the fuck was that about? And then it's like, they all come swarming and it's raining Zeds as he runs through, which is a pretty awesome sequence. And he's screaming and squealing the whole time. Yeah. I really liked that scene. It was, I thought just, cause yeah, it's like, it makes you wonder sometimes like, you know, that, and I think we've probably seen that in the walking dead too, you know, when the Zeds are up on the,

[01:20:22] up on roofs and they see you and they want to try and get to you and they just fall and take themselves out. But yeah, it was, it was great. Great, gory scene. And yeah, it was exciting. Yeah. Do you watch a dead city? Are you watching that? I have not. I remember starting it when it came out and the first couple episodes just kind of took me out and I couldn't get into it. However, I heard a season just, I don't know what happens, but through the grapevine I heard it was like

[01:20:52] a really good season. So I feel like now I'm going to have to get into it. So no, I'm not up to date. I'm just asking cause they're in Manhattan and that happens on that show. Sometimes the zombie will fall out of the building and land right next to them. Makes perfect sense. And I like that even in season three it still happens sometimes so they didn't forget about it. But yeah, so the first two seasons were by one showrunner and Jeffrey Dean Morgan was complaining

[01:21:21] and getting ready to leave the show because he said Negan was just sad all the time and trying to get Baggy to forgive him and she was just angry at him and he was like we're just playing the same thing over and again and Negan's lost his charm and so they got a new showrunner Seth Hoffman who used to write for Walking Dead back in like seasons four or five and six and he did turn it around like Negan's back to being charming again and kind of a scoundrel

[01:21:49] and you know I don't like that Maggie and Negan have teamed up like that part bothers me a lot but if it wasn't like if I could just ignore their history together and just look at this show in and of itself it's really good so I think you're going to like it yeah yeah it's on my list I was able to finally catch up with Daryl Dixon and finish that so I'm ready for the new season and unfortunately in 2027 but yeah so I'm like okay well I got to put Dead City back on my list since I heard

[01:22:19] this last season had done a good job so can I tell you the premise of one episode that I thought was pretty interesting I don't know if you know this there's one episode in season 3 of Dead City where it's an alternate reality where the zombie apocalypse never happened and Maggie and Negan meet in New York and they're dressed normally and civilization is there so it's really

[01:22:48] fun to see that yeah okay well that's something we haven't or I haven't seen before in the Walking Dead universe so yeah and Beth shows up you know so alright excellent I look forward to it alright we're almost done he gets to the hospital where the lab is he goes through the parking garage which is another Resident Evil setting sees a lock what's with all the fucking padlocks shoots it off then he sees that family sticker on the car and leaves

[01:23:18] the voice message for Michelle saying it looks like there's a chance we might not get to talk again and I'm like oh you will but turns out he was right and then that's where he's like what he said the idea of having a baby means all that's coming all that's coming growing up and change whether I want it to or not but I do want that and I should have told you whatever you decide whatever happens tonight I think you'd be an amazing mom so he really came around yeah then he starts crying and

[01:23:48] bawling and then the guy in the intercom is like hello can you hear me I'm talking to you yeah you the crying guy crying guy you know that was that craigers voice on the camera yeah it's good it's like little cameo then this cracked me up they they say he's got to take the stairs and it's 28 floors and he's all like what oh and then he there's a montage of him

[01:24:17] struggling up this stairs and you think he's like halfway there he's breathing harder and harder and then it's just the fourth floor oh my god you're really out of shit man then he takes the elevator and then in the elevator as soon as he saw like the ceiling melting he should have like pressed the button for the next floor like get me off of here he didn't even try that but then I love this monster barfing acid on him and that's where he's like aiming his gun come on baby make this count

[01:24:47] and then he misses you think he's gonna hit him but he misses and he almost shoots himself and then that monstrosity is coming up the elevator shaft and so he gets off on the same floor as the acid barfing monster and goes you puke on me and grabs him and makes it puke on the other monster and I felt like that was his probably only real like badass moment you know where he'd finally had enough and that was pretty cool yep agreed then he gets

[01:25:17] to the maternity war which we've all pretty much talked about except it's pretty great when that bubble expanded and then it just like stopped and he's like no no no and then it just goes all over and then suddenly there were just a bunch of zombies I guess they burst out of those biological whatever and that was more like the Romero ones I felt like so that was pretty cool then he's out on the ledge and the monstrosities coming up the wall for him

[01:25:46] like spider-man it seems like more bodies are attached to it now and then the zeds are trying to get through the door but he had stuck a broom through it and so he shoots the broom so they'll break through and fall and it works and he goes yeah video game video game playing paid off with that aim then he gets to the lab and Zach Cherry's the lab guy and Brian

[01:26:16] says someone's going to have to sign for this shit which maybe is kind of corny but then maybe it just shows that he's optimistic he's going to survive and he knows someone's going to have to sign for it and then the whole thing about they're trying to make the cure and he you're just hoping because then that one scientist keeps saying why is he in here and you're just hoping oh I hope they can make the cure and then he can manage to get it but by the time it's made he can't control himself and he keeps

[01:26:46] ripping their limbs off and killing them it felt very Ramey ask this scene I thought yeah you know very much he's out of control and there's these tendrils and everybody's screaming and then the Zach Cherry's telling one of the lab guys just get the cure and stick him and it'll all be good so I thought okay okay good they're on it they're on it but then one escapes with the cure and he pulls out the needle to stick monster Brian but then

[01:27:16] monster Brian twists his arm and the needle falls and then the helicopter arrives and Brian roars at it and that's at the end of the movie enter Leon to fight the big moms in the sequel that's right yeah yeah they should have had Leon come in and shoot him to death I think that's good that was good great movie

[01:27:45] I loved it had a great time I was entertained I was scared I laughed yeah what else can you ask for that's right and I'm just it's so fun that this actor that this annoying character that we probably wrote off as just forgot about him right that he's come back and he's now in all this interesting stuff and doing such a great job I just think that's really cool yeah good for him I thought he was great in this movie

[01:29:04] so this movie's doing doing doing well per deadline it opened at number one with 60 million domestic and 108 million worldwide which is the biggest domestic opening in the history of the Resident Evil movies and of Zach Krager's career and it cost about 75 million before marketing so it's apparently a really good start for it and 60 million dollars

[01:29:34] for the opening weekend pretty much equaled the whole domestic theatrical run of Resident Evil Afterlife which up to now is the biggest Resident Evil movie box office so this is the most successful by far yeah it's good to see a movie that we love doing well because I really like the 28 years movies that came out recently and those did not do well yeah but this one is so that's good opening weekend audience survey found that 46

[01:30:04] percent of the people came because they were fans of the games 45 percent because they were horror fans and 37 percent because they

[01:30:34] wanted wanted Leon Kennedy they wanted like the familiar Resident Evil 2 story because it's in Raccoon City Craig said his goal wasn't fidelity to the plot of the games it was fidelity to the experience of playing them he said I wanted to make a survival horror movie that was true to the experience of playing Resident Evil as the backlash grew I started to weigh on him you could tell and he said he underestimated how strongly some fans felt about finally getting a faithful adaptation for those characters and he said I think I was naive shortly before the

[01:31:03] release he said I did not really appreciate the sentiment that we've been waiting forever for Leon story he also said he hadn't even watched the previous Resident Evil movies because they understood fans being frustrated wanting the thing that they loved but he said he hoped skeptical fans would watch the movie and feel seen when they recognized how much love for the games was actually in

[01:31:49] yeah I don't like that leave that crager alone about the ending he said he said that originally in the script the scientist pulls the little syringe out and then when Austin grabs another scientist face he drops it and it shatters and the rest of the movie is just monster Austin killing the scientists

[01:32:19] that's actually I think how they shot it so he had no chance of being cured when he was killing all of them but then he said I also shot that shot of the scientist putting the needle in his pocket just because I had a feeling I was like I feel like I feel going to need that so he goes thank god because that's what we

[01:33:04] a movie that does not give you what you want but what it does give you is more impactful he said he's heard the complaints but quote if you don't like the ending we just we just disagree and I respect it but I would never in

[01:33:34] when I first read it you follow this one guy the whole time so hopefully you're enjoying watching him and rooting for him then to have him not make it is really risky and gutsy which is what I love about all of Zach's work so I was surprised by it but I love that he would take that chance with a lot of movies nowadays they're a little too afraid to do something like that to kill off a character you really like and if they do the blow is softened in some way so it doesn't hurt too much whereas a lot of older films don't do that they just rip your heart out so I'm just appreciative that

[01:34:04] Zach is willing to take a risk like that that actually made me feel a little better about it when he said that like yeah you're right movies try to protect our feelings too much someone said was like do you think that was fate or that was like karma for him because he didn't want to be a father and he said that's part of the tragedy of it all it's so sad when you really think about it his girlfriend thinks he doesn't want to have

[01:34:34] this baby when he actually does he realizes no I love her having a kid isn't as scary as I thought and I want to do it with her so the fact that said well it's still from that interview they said to Austin

[01:35:04] Abrams I really love your choice to give your medical career character Brian a feminine scream at times because he generally reacts the way 99% of us would in a zombie apocalypse it's such a departure from the traditional action hero who's expected to not only stay cool under pressure but also look cool while doing it so was it liberating to not have to be concerned with vanity he said definitely I wanted to look like the antithesis of the cool action hero as much as I possibly could because that feels the most interesting I so admire that I love that

[01:35:33] I haven't seen it done as much Sean of the dead lives in that realm as less interesting to watch one of the parts I really enjoyed is earlier on with a dog how do you even process a moment like that what would you think that is there was there was a period

[01:36:26] sure Danny Espendola says OMG I loved it nice it's great Andy D Burton says fun movie with some genuine jump scares but too much humor the first act was very good and set the scene well I can totally respect that point of view I think a really hard hitting version that just had like 20% of these jokes would be interesting to watch I would watch that but I really like this one too

[01:36:56] yep Deb you says hi y'all I saw the movie with my local horror group and we all loved it and thought it was so fun previously I only watched my friends play the game when I I thought they were received okay at the time but maybe it was just because there wasn't a lot of game adaptations to compare to with this movie Zach Kregor is three for three I

[01:37:26] wasn't expecting a humor but if it so well the first shooter shots and the body horror were done awesome take care yeah you know I forgot to mention this during the main part but I read that he actually screened it for different groups and as a result of those screenings took out a lot of humor and he said you know I when I was reading that he said I took out yeah I watched it with the jokes and without the jokes

[01:37:56] and I liked it better without the jokes just like the audience and so I was going in expecting it not to be funny and then it was what we saw I I think it was a good balance for me anyway yeah Carissa says so good agree the first shooter shots were great and a nice nod to gameplay my sweet summer child son was invested in our protagonist survival but he

[01:38:26] liked it and well if you if you have resident evil remake that's actually considered kind of a disappointment and I would recommend

[01:38:55] getting two which is kind of hard though or one one's a little older but it's really really good so I don't know if you care that three was considered a bit of a disappointment it's still pretty good but one or two or number nine that just came out are all excellent yeah one one was really good

[01:39:38] I know I thought it wild the part in Dale's RV was wild too letting that kid bite him worked great with the constant theme of this being just done just done ordinary guy rather than him being an instant action hero like

[01:40:08] trailers are killing movies these days in my opinion the scene with the zombie ish folk falling off the buildings would have been shocking if it wasn't already on TV weekly other than the trailer spoiling things I had no real complaints hopefully it's not a one of one but something tells me it will be this Zach Kregor guy is killing it lately for sure yeah I mean what I do if I know I'm gonna watch a movie especially if I'm super excited about it

[01:40:38] then I'll watch the first trailer and that's it and it's hard to not watch the trailers because I'm excited and I'm like ooh something new came out more content yeah I didn't see that I think I really only ever saw the teaser for this and that intrigued me and yeah and I don't disagree with that point it's I won't

[01:41:08] say all of them do it but many trailers do nowadays give away quite a lot and I'm just like yep no I just I try to stay away from it try to scroll past and yeah yep all right that is our show episode 721 thanks so much for listening all you what I'm guessing there's like 12 Resident Evil fans listening to this no I don't know

[01:41:37] hopefully it's more there's a lot of Resident Evil fans out there we've got we've got some gamer folks in the audience that have probably went out and watched it hope so but uh thanks for coming on Rima super fun thanks for having me I was super excited um to talk about this that's for sure I'm glad I'm glad it was a good movie so we had a chance to talk about it yeah me too yeah it all worked out well for us not so much for Brian but um next episode Walking Dead season 7 episode 3

[01:42:06] The Cell with me Randy and Lucy on Easy Street yeah favorite place to be if you want to write in or leave us a voice message about it you can find all our contact information at podcastica.com yeah and if you go there a lot of people they don't realize oh you podcast on that so I've been trying to really really stress that if you're curious go to podcastica.com click the podcast link

[01:42:35] and then you can see all the podcasts that we do and scroll through and see I bet you'll find something that you didn't even realize like someone recently is like are you podcasting on lanterns and we have casting light a lanterns podcast so yeah anyways the ones I want to reiterate are what I talked about at the beginning Karen and I are recording next week on Widow's Bay for the Wax Episodic podcast and also cross posted to the standalone Everything's Fine a Widow's Bay podcast and then on this podcast Walking Dead cast will be doing

[01:43:05] Friday the 13th parts 1 and 2 in a couple weeks I think it'll be after episode 4 of the rewatch season 7 episode 4 and then we'll be doing Crystal Lake after that for the next 4 weeks that drops on Peacock on October 15th it's a lot of content like you said something for everyone yeah and also Bake Off comes out this weekend and I'm excited I'm so excited see what Nanjella Lawson does on there yeah

[01:43:34] I'm super stoked for that it should drop tomorrow right on Netflix so that's right yeah I heard because she's known for being sort of what like giving kind of suggestive comments this new judge is replacing Prue Leith and she's kind of younger and sexy looking and it'll be interesting to see her interactions with Paul and I heard that she kind of disagrees with him sometimes more than Prue did

[01:44:03] so that'll be fun that'll be fun all right that is our show thanks for listening don't get bit James Dixon then